Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Gun most important upgrade on tanks, then reliability. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? I got it by accident because I lost to Germany. Is it 5-9 divisions out of 24? Welcome to the fourth installment of my division template guide! Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. - Greetings comrades! The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. 8:1 casualties and Germany capitulated in 1944. Free trade and tank designer will help. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. Do I need to mass upgrade my railways and build depots too? I deleted some and converted others to 2 width edit templates. As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. maybe CAS/air superiority issues? I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. So whats the best way to go about it? Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. And unlike 14/4 marines, once these land they can actually fight. In theory, they will automatically retreat to more defensible terrain as they are pushed back. But, not the picture of course. So you just dont need to take Molotov-Ribbentrop Pakt. For more information, please see our If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. Finally, tanks. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Supports: Limit support companies on this one. Great guide, I like it a lot. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. Please see the. China you can get more by sending to each Chinese minor but still not infinite. ! Tanks is 1 or 2 divisions with light tanks. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Thank you! I particularly like ideas 1 and 4 and will look into writing these at some point. How many Hoi players can say the same? This item will only be visible to you, admins, and anyone marked as a creator. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Cheers! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. The rest are pure inf too with 10 and 15w and aa/at. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. Positive Heroism8. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. This is what they should look like: Lets look at the variants you should aim for. Hello, thanks for your comment. Of those factories, only 76 are civs and you have no trade. You should wait with that focus until. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. Is there any nations you would like me to do? The Zinovyevite Terroist Center9. 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Drop the SPGs, they're not good against other tanks. Oh yes, how could I forget? JetBooking for Elementor | Comprehensive Guide. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. The reason is obviously the massive production boost in the form of stability and the 10% Construction. Revive the Stakhanovite17. Did you build a war factory by the age of 41? HOI4 Soviet Union Guide time. First off is the question of motorized, mechanized, or amtracs. This guide is single-player oriented. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. JetBooking for Elementor | Comprehensive Guide. (same as infantry but no reckon but maintenance). For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. With 7 soldiers and 2 artillery for the infantry. Release Calendar Top 250 Movies Most Popular Movies Browse Movies by Genre Top Box Office Showtimes & Tickets Movie News India Movie Spotlight. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Now onto the ones that actually pay off like. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). But most of time they just seem to be losing manpower and equipment without really getting the xp. It is only visible to you. 3) the Union is probably the most fun country to play, sure. For heavy tanks this is quite easy. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. The independence of Estonia lasted for about 20 years. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. 3 Award Favorite Share Introduction / Philosophy Hello everyone! Talk to your allies to sell licenses like the medium tank II. Interesting. Also, let me know what nation you would like to see in my next guide in the pool below. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. The complaint is mostly that AI Soviet cannot hold AI Germany. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. If you don't care about armor, support artillery is worth it if you do SF. Join. These are like the 5/2/2, but for multiplayer. Valve Corporation. Here is my post, can u please help ? and our But generally you'll want to do guns over anything else. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Variants: For the mot/mech question I'd recommend motorized. Hoi4 Soviet Union Guide 2020! Check out my other nation guides. Soviet national focus tree. Spain was capped at 5 last patch because of the amount of territory. Support engineers, signals, AA, maintenance. All rights reserved. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. And welcome to a new Hearts of Iron 4 Dev Diary! Support Companies: Same as an infantry TD. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Well, thats my military tactic in a concise nutshell. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. gotta contest air, but admittedly soviets this time around is pretty miserable. Sorry for the necro. National Anthem of USSRWatch this video on YouTube The Path of Marxism/ Leninism2. Support engineer, signal, maintenance, recon. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. All tanks are their base models, with the exception of TDs, which are all gun-upgraded. Hi, thanks for the comment. As you can see, even with gun upgrades (I believe) this template does not have a ton of piercing. New comments cannot be posted and votes cannot be cast. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. This is a min-maxing guide as well as a strategy guide for the Soviet Union. I usually use them in separate divisions, though, like you'll see in template 4.3. The individual tanks have 200 armor and 100+ piercing, and I . Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. To ensure I help you, I have a couple of questions. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. So final template is 12-7-2 HT-mech-SPAA. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. You have a couple of different infantry templates but they're all not good. All rights reserved. It's really good. My 4 tanks can't do crap against infantry nor other tanks even attrition. So first. 120 divisions of 20 width infantry with artillery, AA and engineers. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. starts? @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. Soviets would get significantly more imports so their economy could switch to military production sooner. 10. The Centre5. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Ah, the Soviet Onion. Only build civilian factories until Around the end of 1937. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? 148. r/hoi4. Centralization and Discipline15. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. 556. Addressing Interwar Affairs3. You need to sign in or create an account to do that. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. Still, I like the perpendicular fallback lines. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. That way I can lend-lease their guns to Spain and later China to increase army XP. You need to sign in or create an account to do that. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Regardless, that doesn't change the strategy. I see a lot of "how to win as the soviets" posts in here. The Workers' Dictatorship14. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). The rest pretty much comes down to your abilities and micro/using hotkeys. This item has been removed from the community because it violates Steam Community & Content Guidelines. It is only visible to you. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. In this case, you want every division you send to be fighting. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Would go a long way towards fixing things. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! Please see the. Just do your normal technologies and focuses. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. People complain that Germany is OP in the current meta and unbeatable late game. Firstly, how many divisions have you got? Modding guide for the new decisions & missions system in patch 1.5. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? Then you tripled down on this and built forts and state AA, a complete waste of construction time. 2017-12-20 17: . This item will only be visible in searches to you, your friends, and admins. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. Transport to have bread and fish rain down onto your men.. also guns. 150 mills and 180 civs. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Your email address will not be published. Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. Press question mark to learn the rest of the keyboard shortcuts. The year is 1936 and tensions over China are progressively escalating. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. So, what are you waiting for? If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. The New Soviet Woman4. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . These are meant to be cost-efficient, after all. But that doesn't mean medium tank Soviets isn't viable. You have 280 factories in 1944 and are building nukes. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. Every focus Ive completed in this screenshot is needed and justified. Contents 1 Geography 2 Events Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. Additionally, you should never build level ten land forts, as the AI will not attack them. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Please leave a like and subscribe if you enjoy this video. Valve Corporation. The peaceful route has been removed, so you must fight a revolutionary war to win. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). It is rich in both natural and human resources and has decent technology. Engineers, logistics, maybe support AT if you have the techs. This item will only be visible in searches to you, your friends, and admins. Hey thanks , mostly approximately 140 160 divisions. 1 / 5. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . Notify me of followup comments via e-mail. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. Micro the whole time. The tanks don't fight. Get a license for the A-32 to get a 70% bonus. HoI4's product manager, on the intricacies of budgeting a game development. I ended up putting my entire army on aggressive and sitting back to get some fresh air. This eventually got poured into doctrines, templates, and variants. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. For a love of Blitzkrieg. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. Menu. Hi, thank you for the comment. (support,medic,reckon,engineer,radio as support.). This guide can be helpful for beginners and experts alike! You want to keep Kalinin and you absolutely dont need Khrushcev. Valve Corporation. Hearts Of Iron IV: By Blood Alone Review: Planes and More! By the way, this was generally my first game for the Soviets. This is so youre not totally unprepared when the Axis invaded you in 1941. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Ill keep you posted on the guides progress. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos!